
WHO WE ARE

Founded in Sydney, Australia, we’re a small but mighty team dedicated to continuously pushing the boundaries of what's possible in games.
Our current mission is to bring the original promise of VR to life, offering players fully immersive and interactive experiences where they can move freely and engage with games like never before.
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Join us as we redefine what’s possible in the world of gaming.
FEATURED IN






MEET THE TEAM
![Phillips_E[7324]_edited.jpg](https://static.wixstatic.com/media/7f66ca_c5067510a70d44068b674ed0b2a434e2~mv2.jpg/v1/fill/w_334,h_334,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/Phillips_E%5B7324%5D_edited.jpg)
Founder & CEO
Emerson Phillips
Emerson is an award-winning technical designer who has nearly 8 years of game dev experience, with 5 years working in the VR space. He brings his experience and a passion to make awesome products and discover new techniques to every project.
He has innovated in the co-location space since 2019, working on his own projects like the TritonVR series and assisting with Military and Law Enforcement training simulators like OperatorXR. His work has caught the attention of major tech players like Meta, with the company being invited to the Meta Connect 2023 conference to showcase a prototype of TritonXR. His work has achieved a collective download count of 230k and over 1.1 million views.

3D Character Artist
Adam Canto
Adam is an award-winning 3D Artist and Animator, specialising in character and weapon creation. He has a proven track record of creating high-quality and optimised art, and is always eager to learn new ways of crafting his work. His unique approach to art creation results in compelling, yet performant aesthetics for any project he works on.

COO
Xavier Phillips
Xavier as Chief Operating Officer brings a host of diverse experience to assist the studio in achieving its strategic objectives.
With experience as a consultant for the AI, Aerospace and Infrastructure industry Xavier seeks to engage stakeholders from all sectors to enhance our offering as a company. He hold formal qualifications in leadership and innovation.

Technical Artist
Anna Ross
Anna is a highly skilled 3D Artist who has extensive technical knowledge. She's helped create VFX for blockbusters at Disney's Industrial Light + Magic, and has also worked on MMO VR games. Her unique background makes her well equipped to handle any technical task thrown her way.
ALUMNI

3D Environment Artist
Gwyn Esteban
Gwyneth is a highly talented generalist artist, working on a variety of projects requiring detailed and optimised characters, environments and props. She is known for finding innovative solutions to technical art problems.
She was an environment artist on a Taste of Your Own Medicine, and on the Global Game Jam 2023 project Beatroots. She won the 2022 Artist of the Year
award at AIE Sydney.

Environment Artist
Jes Montano
Jes is a 3D Environment Artist specialising in crafting immersive worlds for players to explore. The optimised levels he creates captivates players through unique set dressing and aesthetics. His experience creating realistic art for films and stylised art for games positions him as a highly versatile member of the team.